The low tunnel, barely high enough for a dwarf to stand in here, seems to open into more spacious passages to the east and northwest--though it is impossible to see very far in the darkness. The faint glimmers of some light in the distance illuminate the passage just enough to see its direction.
Obvious exits: east, northwest
Map: wl-rogue_guild-1267242645.png
Exit Connecting Room
northwest 16590
east 16617
go trapdoor 16443
Full Room Info
{ "description": [ "The low tunnel, barely high enough for a dwarf to stand in here, seems to open into more spacious passages to the east and northwest--though it is impossible to see very far in the darkness. The faint glimmers of some light in the distance illuminate the passage just enough to see its direction." ], "id": 16447, "image": "wl-rogue_guild-1267242645.png", "image_coords": [ 243, 583, 271, 611 ], "location": "Wehnimer's Landing", "paths": [ "Obvious exits: east, northwest" ], "timeto": { "16443": 0.2, "16590": 0.2, "16617": 0.2 }, "title": [ "[Underground Tunnel]" ], "uid": [ 261047 ], "wayto": { "16443": "go trapdoor", "16590": "northwest", "16617": "east" } }


MapDB last updated: 2025-01-09 23:12:00 +0000