Tall vine-covered walls rise around the lush setting of the Refuge. A stone path wends its way in sinuous patterns through verdant greenery that fills the area. Bushes trimmed in the shapes of various animals both real and legendary line the path, with benches placed in secluded areas for conversation and contemplation. A small artificial waterfall to one side cascades into a pool that beckons one to slip into its cool embrace.
Obvious paths: up
Map: wl-twilight_hall.jpg
Exit Connecting Room
go waterfall 18860
up 18849
go path 18861
go trellis 18863
Full Room Info
{ "description": [ "Tall vine-covered walls rise around the lush setting of the Refuge. A stone path wends its way in sinuous patterns through verdant greenery that fills the area. Bushes trimmed in the shapes of various animals both real and legendary line the path, with benches placed in secluded areas for conversation and contemplation. A small artificial waterfall to one side cascades into a pool that beckons one to slip into its cool embrace." ], "id": 18859, "image": "wl-twilight_hall.jpg", "image_coords": [ 589, 267, 674, 320 ], "location": "Wehnimer's Landing", "paths": [ "Obvious paths: up" ], "tags": [ "meta:che:Twilight Hall" ], "timeto": { "18849": 0.2, "18860": 0.2, "18861": 0.2, "18863": 0.2 }, "title": [ "[Twilight Hall, Kyrion's Refuge]" ], "uid": [ 108005 ], "wayto": { "18849": "up", "18860": "go waterfall", "18861": "go path", "18863": "go trellis" } }


MapDB last updated: 2024-10-31 16:32:15 +0000