Lit by a single candle that rests atop each of several tables, the room is dim and faintly scented with sea breezes that make their way in from a single small curtained window. A plush blue rug covers the hardwood floor and muffles the sounds of footfalls. Scattered atop the rug are some soft white arm chairs, a few paired with a driftwood end table. Set in one pale blue wall, a carved mahogany door leads out of the room, while on the other, white-framed paintings of local flora and fauna are displayed at even intervals.
Obvious exits: none
Map: premium_halls-1489980086.png
Exit Connecting Room
go door 20724
go table 28594
Full Room Info
{ "description": [ "Lit by a single candle that rests atop each of several tables, the room is dim and faintly scented with sea breezes that make their way in from a single small curtained window. A plush blue rug covers the hardwood floor and muffles the sounds of footfalls. Scattered atop the rug are some soft white arm chairs, a few paired with a driftwood end table. Set in one pale blue wall, a carved mahogany door leads out of the room, while on the other, white-framed paintings of local flora and fauna are displayed at even intervals." ], "id": 20725, "image": "premium_halls-1489980086.png", "image_coords": [ 2252, 2002, 2371, 2053 ], "location": "Solhaven", "paths": [ "Obvious exits: none" ], "tags": [ "meta:premium" ], "timeto": { "20724": 0.2, "28594": 0.2 }, "title": [ "[Seamist Hall, Game Room]" ], "uid": [ 4002515 ], "wayto": { "20724": "go door", "28594": "go table" } }


MapDB last updated: 2024-10-31 16:32:15 +0000