A dark color, the ocean is muddled with rough undercurrents that send waves crashing on to the shore. A shadowy stretch of beach is barely visible a short distance away, its length spreading out like a black blanket lit by lights shining forth from the seaside city of Solhaven. |
Obvious paths: none |
Map: premium_halls-1489980086.png |
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Exit
|
Connecting Room
|
;e move 'go beach'
|
20731
|
Full Room Info
{
"climate": "saltwater",
"description": [
"A dark color, the ocean is muddled with rough undercurrents that send waves crashing on to the shore. A shadowy stretch of beach is barely visible a short distance away, its length spreading out like a black blanket lit by lights shining forth from the seaside city of Solhaven.",
"A balmy, clear color, the ocean is muddled with rough undercurrents that send waves crashing on to the shore. A stretch of rocky beach is clearly visible a short distance away, its length spreading out on either side to show off the seaside city of Solhaven."
],
"id": 20732,
"image": "premium_halls-1489980086.png",
"image_coords": [
2038,
1467,
2161,
1518
],
"location": "Solhaven",
"paths": [
"Obvious paths: none"
],
"tags": [
"meta:premium",
"yabathilium fruit",
"strand of seaweed",
"murdroot",
"wavepetal blossom",
"meta:forage-sensed"
],
"terrain": "riparian",
"timeto": {
"20731": 0.2
},
"title": [
"[Seamist Hall, Surf]"
],
"uid": [
4002514
],
"wayto": {
"20731": ";e move 'go beach'"
}
}