Multitudinous yierkas fret and hiss from stalls along the walls of the open-air caravansary, a wide enclosure formed by loose trellises of silvered wood and shielded from above by aged canvas. Standing beside a small fel sign, a tall blond man with a neatly trimmed goatee oversees the chaos, shouting over the cries of animals and customers alike. |
Obvious exits: none |
Map: SanctumMap-Eiadh-1643825243.png |
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Exit
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Connecting Room
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;e res = choice = nil;res = dothistimeout "inquire", 5, /(\d)\) Wehnimer's Landing/;if res =~ /(\d)\) Wehnimer's Landing/;choice = $1;end;dothistimeout "order #{choice}", 5, /The cost has already been covered/;put "order confirm";wait_until { XMLData.room_title =~ /Caravan, Wagon/ };sleep 1;wait_until{ XMLData.room_title !~ /Caravan, Wagon/ };if GameObj.npcs.any? { |npc| npc.name =~ /thief|rogue|bandit|mugger|outlaw|highwayman|marauder|brigand|thug|robber/ };3.times do;_respond "BANDITS!!! BANDITS!!! BANDITS!!!";end;exit;end;$go2_restart=true
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221
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;e res = choice = nil;res = dothistimeout "inquire", 5, /(\d)\) Vornavis/;if res =~ /(\d)\) Vornavis/;choice = $1;end;dothistimeout "order #{choice}", 5, /The cost has already been covered/;put "order confirm";wait_until { XMLData.room_title =~ /Caravan, Wagon/ };sleep 1;wait_until{ XMLData.room_title !~ /Caravan, Wagon/ };if GameObj.npcs.any? { |npc| npc.name =~ /thief|rogue|bandit|mugger|outlaw|highwayman|marauder|brigand|thug|robber/ };3.times do;_respond "<pushBold/>BANDITS!!! BANDITS!!! BANDITS!!!<popBold/>";end;exit;end;$go2_restart=true
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3904
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go arch
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25145
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