{
"climate": "cold, dry",
"description": [
"Surrounding you is the apotheosis of all deserts, a wildly shifting sea of sands that swirl in pools of tawny and ruddy hue. Sunlight pounds down from an open sky that is as blue as a jewel, reflecting in rippling waves off of the superheated grit. Winds sweep down in stinging waves, blowing golden veils before them.",
"Surrounding you is the apotheosis of all deserts, a wildly shifting sea of sands that swirl in pools of silver and shadow beneath the starlit sky. Cold moonlight stretches its icy talons down from a sky as black as a bed of jeweler's velvet. Frigid winds scream by in stinging waves, blowing veils of pallid grit before them."
],
"id": 25149,
"image": "SanctumMap-Eiadh-1643825243.png",
"image_coords": [
361,
839,
385,
864
],
"location": "the shadow of the Sanctum",
"paths": [
"Obvious paths: north, northeast, east, southeast, south, southwest, west, northwest"
],
"tags": [
"some strigae cactus",
"cactus flower",
"some angelica root",
"some wingstem root",
"yabathilium fruit",
"some acantha leaf",
"sassafras leaf",
"some bur-clover root",
"some cactacae spine",
"sweetfern stalk",
"some pennyroyal stem",
"yellow primrose",
"acantha leaf",
"strigae cactus",
"angelica root",
"valerian root",
"pennyroyal stem",
"moonlight cactus-bloom",
"wingstem root",
"meta:forage-sensed",
"meta:forage-sensed:night:2023-01",
"meta:map:multi-uid",
"meta:maze"
],
"terrain": "sandy",
"timeto": {
"25145": 10,
"25150": 10,
"25219": 10,
"25224": 10,
"25227": 10
},
"title": [
"[Sea of Fire, Desert]"
],
"uid": [
-4216147,
-4216146,
-4216145,
-4216144,
-4216143,
-4216141,
4216141,
4216148
],
"wayto": {
"25145": ";e id=Room.current.id;move \"east\" until Room.current.id != id;$go2_restart=true",
"25150": ";e id=Room.current.id;move \"north\" until Room.current.id != id;$go2_restart=true",
"25219": ";e id=Room.current.id;move \"south\" until Room.current.id != id;$go2_restart=true",
"25224": ";e id=Room.current.id;move \"north\" until Room.current.id != id;$go2_restart=true",
"25227": ";e id=Room.current.id;move \"west\" until Room.current.id != id;$go2_restart=true"
}
}