The ceiling seems too thin here, allowing a brief ray of light to enter the room and dance among the icicles stretching from above to meld with the floor. The light reflects off the walls, forming a rainbow pattern the width of the room. |
Obvious exits: northeast, southwest |
Map: imt-trail-1264234799.png |
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Exit
|
Connecting Room
|
;e if (UserVars.mapdb_ice_mode == 'wait') or ((UserVars.mapdb_ice_mode != 'run') and ((percentencumbrance > 50) or ((Skills.survival < 50) and not Spell['Haste'].active?))); sleep 0.2; echo 'trying not to slip...'; sleep 4; end; move 'northeast'
|
2546
|
;e if (UserVars.mapdb_ice_mode == 'wait') or ((UserVars.mapdb_ice_mode != 'run') and ((percentencumbrance > 50) or ((Skills.survival < 50) and not Spell['Haste'].active?))); sleep 0.2; echo 'trying not to slip...'; sleep 4; end; move 'southwest'
|
2548
|
Full Room Info
{
"description": [
"The ceiling seems too thin here, allowing a brief ray of light to enter the room and dance among the icicles stretching from above to meld with the floor. The light reflects off the walls, forming a rainbow pattern the width of the room.",
"The ceiling seems too thin here, allowing a brief ray of moonlight to enter the room and dance among the icicles stretching from above to meld with the floor. The light reflects off the walls, forming a rainbow pattern the width of the room."
],
"id": 2547,
"image": "imt-trail-1264234799.png",
"image_coords": [
747,
714,
757,
724
],
"location": "the Icemule Trail",
"paths": [
"Obvious exits: northeast, southwest"
],
"tags": [
"no forageables",
"meta:forage-sensed"
],
"timeto": {
"2546": 0.2,
"2548": 0.2
},
"title": [
"[Glatoph, Icy Passage]"
],
"uid": [
4044011
],
"wayto": {
"2546": ";e if (UserVars.mapdb_ice_mode == 'wait') or ((UserVars.mapdb_ice_mode != 'run') and ((percentencumbrance > 50) or ((Skills.survival < 50) and not Spell['Haste'].active?))); sleep 0.2; echo 'trying not to slip...'; sleep 4; end; move 'northeast'",
"2548": ";e if (UserVars.mapdb_ice_mode == 'wait') or ((UserVars.mapdb_ice_mode != 'run') and ((percentencumbrance > 50) or ((Skills.survival < 50) and not Spell['Haste'].active?))); sleep 0.2; echo 'trying not to slip...'; sleep 4; end; move 'southwest'"
}
}