Room Information

Room description and navigation information for [Eastern Waterway]
Description: Water lazily ripples through the wide channel that passes between the two islands, its crystal clear hue augmented by the delicate touch of the pale moon. Dark shapes move far beneath, though none rise close enough to the surface to make them identifiable. In complete contrast to each other, one island displays beaches of black sand, while the other has only a small habitable beach of glittering white.
Obvious Paths: Obvious paths: northeast, southeast, northwest
Map Image: ifw-eastern_waterway-1489553700.png
Tags: no forageables
Exit Command Connecting Room ID
;e direction="southeast";start=Room.current.id; dothistimeout "pedal #{direction}", 2, /pedal/ while Room.current.id == start 25833
;e direction="northwest";start=Room.current.id; dothistimeout "pedal #{direction}", 2, /pedal/ while Room.current.id == start 25829
;e direction="northeast";start=Room.current.id; dothistimeout "pedal #{direction}", 2, /pedal/ while Room.current.id == start 25822

Full Room Data

Full Room Info (JSON Data)
{ "climate": "saltwater", "description": [ "Water lazily ripples through the wide channel that passes between the two islands, its crystal clear hue augmented by the delicate touch of the pale moon. Dark shapes move far beneath, though none rise close enough to the surface to make them identifiable. In complete contrast to each other, one island displays beaches of black sand, while the other has only a small habitable beach of glittering white." ], "id": 25832, "image": "ifw-eastern_waterway-1489553700.png", "image_coords": [ 1040, 1519, 1061, 1539 ], "location": "Mist Harbor", "paths": [ "Obvious paths: northeast, southeast, northwest" ], "tags": [ "no forageables" ], "terrain": "hard, flat", "timeto": { "25822": 6.0, "25829": 6.0, "25833": 6.0 }, "title": [ "[Eastern Waterway]" ], "uid": [ 3223849 ], "wayto": { "25822": ";e direction=\"northeast\";start=Room.current.id; dothistimeout \"pedal #{direction}\", 2, /pedal/ while Room.current.id == start", "25829": ";e direction=\"northwest\";start=Room.current.id; dothistimeout \"pedal #{direction}\", 2, /pedal/ while Room.current.id == start", "25833": ";e direction=\"southeast\";start=Room.current.id; dothistimeout \"pedal #{direction}\", 2, /pedal/ while Room.current.id == start" } }

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