Currents roil the tepid water, with bits of debris and sand caught in a hectic dance. Overhead, light filters down in shifting beams, which flicker at the mercy of the water's movement. A shadowy opening creates a fissure in the rock walls, and below that, the lake descends into darkness. |
Obvious exits: up, down |
Map: imt-pinefar-1264234799.png |
| | | | | | | | | |
Exit
|
Connecting Room
|
;e move 'swim down'; sleep 1; waitrt?
|
2641
|
;e move 'swim opening'; sleep 1; waitrt?
|
2642
|
;e move 'swim up'; sleep 1; waitrt?
|
2639
|
Full Room Info
{
"description": [
"Currents roil the tepid water, with bits of debris and sand caught in a hectic dance. Overhead, light filters down in shifting beams, which flicker at the mercy of the water's movement. A shadowy opening creates a fissure in the rock walls, and below that, the lake descends into darkness."
],
"id": 2640,
"image": "imt-pinefar-1264234799.png",
"image_coords": [
37,
246,
45,
254
],
"location": false,
"paths": [
"Obvious exits: up, down"
],
"tags": [
"meta:forage-sensed",
"meta:nomagic"
],
"timeto": {
"2639": 5.0,
"2641": 5.0,
"2642": 5.0
},
"title": [
"[Lake of Tears]"
],
"uid": [
4562039
],
"wayto": {
"2639": ";e move 'swim up'; sleep 1; waitrt?",
"2641": ";e move 'swim down'; sleep 1; waitrt?",
"2642": ";e move 'swim opening'; sleep 1; waitrt?"
}
}