High ceilings make this room feel larger than it is. The front hosts brocade armchairs facing a small fireplace. Over the mantel, a colorful painting is hung. A dark wood display case cordons off the back of the room. In one corner, a long oak counter isolates a cast iron stove and a large oak pantry. A maoral table and an antique wood buffet occupy the other corner. A set of stained glass doors leads out the back. A large expanse of windows allow muted sunlight to fill the room. Near the front door, a tall window provides a view of guests.
Obvious exits: none
Map:
Exit Connecting Room
;e door='stained door';key=GameObj.inv.find{|k| k.name=='cord-strung delicate brass key';};if !key.nil? then multifput "remove ##{key.id}", "unlock #{door}", "open #{door}", "go #{door}", "close #{door}", "lock #{door}", "wear ##{key.id}"; end; 27865
;e door='oak door';key=GameObj.inv.find{|k| k.name=='cord-strung delicate brass key';};if !key.nil? then multifput "remove ##{key.id}", "unlock #{door}", "open #{door}", "go #{door}", "close #{door}", "lock #{door}", "wear ##{key.id}"; end; 27860
Full Room Info
{ "description": [ "High ceilings make this room feel larger than it is. The front hosts brocade armchairs facing a small fireplace. Over the mantel, a colorful painting is hung. A dark wood display case cordons off the back of the room. In one corner, a long oak counter isolates a cast iron stove and a large oak pantry. A maoral table and an antique wood buffet occupy the other corner. A set of stained glass doors leads out the back. A large expanse of windows allow muted sunlight to fill the room. Near the front door, a tall window provides a view of guests." ], "id": 27864, "location": "Keh'nira Fyr'sah", "paths": [ "Obvious exits: none" ], "tags": [ "private property" ], "timeto": { "27860": ";e key=GameObj.inv.find{|k| k.name=='cord-strung delicate brass key';};if !key.nil? then 5 else nil end;", "27865": ";e key=GameObj.inv.find{|k| k.name=='cord-strung delicate brass key';};if !key.nil? then 5 else nil end;" }, "title": [ "[Greatroom]" ], "wayto": { "27860": ";e door='oak door';key=GameObj.inv.find{|k| k.name=='cord-strung delicate brass key';};if !key.nil? then multifput \"remove ##{key.id}\", \"unlock #{door}\", \"open #{door}\", \"go #{door}\", \"close #{door}\", \"lock #{door}\", \"wear ##{key.id}\"; end;", "27865": ";e door='stained door';key=GameObj.inv.find{|k| k.name=='cord-strung delicate brass key';};if !key.nil? then multifput \"remove ##{key.id}\", \"unlock #{door}\", \"open #{door}\", \"go #{door}\", \"close #{door}\", \"lock #{door}\", \"wear ##{key.id}\"; end;" } }


MapDB last updated: 2024-10-31 16:32:15 +0000