High ceilings make this room feel larger than it is. The front hosts brocade armchairs facing a small fireplace. Over the mantel, a colorful painting is hung. A dark wood display case cordons off the back of the room. In one corner, a long oak counter isolates a cast iron stove and a large oak pantry. A maoral table and an antique wood buffet occupy the other corner. A set of stained glass doors leads out the back. A large expanse of windows allow muted sunlight to fill the room. Near the front door, a tall window provides a view of guests. |
Obvious exits: none |
Map: |
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Exit
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Connecting Room
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;e door='stained door';key=GameObj.inv.find{|k| k.name=='cord-strung delicate brass key';};if !key.nil? then multifput "remove ##{key.id}", "unlock #{door}", "open #{door}", "go #{door}", "close #{door}", "lock #{door}", "wear ##{key.id}"; end;
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27865
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;e door='oak door';key=GameObj.inv.find{|k| k.name=='cord-strung delicate brass key';};if !key.nil? then multifput "remove ##{key.id}", "unlock #{door}", "open #{door}", "go #{door}", "close #{door}", "lock #{door}", "wear ##{key.id}"; end;
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27860
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