Thin shafts of light seep between the rough wooden planks that form the walls of the hovel. A broken glass window, now boarded up, allows for a faint breeze to drift through, stirring up small dust devils. Near the back wall, a pile of canvas sacks and twine form a makeshift bed.
Obvious exits: out
Map: wl-wehnimers-1264234799.png
Exit Connecting Room
Full Room Info
{ "check_location": true, "description": [ "Thin shafts of light seep between the rough wooden planks that form the walls of the hovel. A broken glass window, now boarded up, allows for a faint breeze to drift through, stirring up small dust devils. Near the back wall, a pile of canvas sacks and twine form a makeshift bed.", "Shadows creep along the rough wooden planks that form the walls of the hovel. A broken glass window, now boarded up, allows for a faint breeze to drift through, stirring up small dust devils. Near the back wall, a pile of canvas sacks and twine form a makeshift bed." ], "id": 3357, "image": "wl-wehnimers-1264234799.png", "image_coords": [ 357, 880, 387, 910 ], "location": "Zul Logoth", "paths": [ "Obvious exits: out" ], "tags": [ "closed" ], "timeto": {}, "title": [ "[A Derelict Hovel]" ], "wayto": {} }


MapDB last updated: 2024-10-31 16:32:15 +0000