Room Information

Room description and navigation information for [Prison, Courtyard]
Description: A stiff breeze carries the faint scent of Darkstone Bay over the high basalt walls into this small, secluded yard. Several low marble benches are scattered here and there, and a heavy iron portcullis leads to the interior of the prison. A slender stone path leads out of the courtyard and back to the crowded streets.
Obvious Paths: Obvious paths: none
Map Image: wl-wehnimers-1264234799.png
Tags: no forageables, meta:forage-sensed, meta:forage-sensed:day:2022-11
Exit Command Connecting Room ID
go portcullis 3886
go path 308

Full Room Data

Full Room Info (JSON Data)
{ "climate": "temperate", "description": [ "A stiff breeze carries the faint scent of Darkstone Bay over the high basalt walls into this small, secluded yard. Several low marble benches are scattered here and there, and a heavy iron portcullis leads to the interior of the prison. A slender stone path leads out of the courtyard and back to the crowded streets." ], "id": 3885, "image": "wl-wehnimers-1264234799.png", "image_coords": [ 970, 965, 1006, 1001 ], "location": "Wehnimer's Landing", "paths": [ "Obvious paths: none" ], "tags": [ "no forageables", "meta:forage-sensed", "meta:forage-sensed:day:2022-11" ], "terrain": "hard, flat", "timeto": { "308": 0.2, "3886": 0.2 }, "title": [ "[Prison, Courtyard]" ], "uid": [ 77001 ], "wayto": { "308": "go path", "3886": "go portcullis" } }

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