A stiff breeze carries the faint scent of Darkstone Bay over the high basalt walls into this small, secluded yard. Several low marble benches are scattered here and there, and a heavy iron portcullis leads to the interior of the prison. A slender stone path leads out of the courtyard and back to the crowded streets. |
Obvious paths: none |
Map: wl-wehnimers-1264234799.png |
| | | | | | | | | |
Exit
|
Connecting Room
|
go portcullis
|
3886
|
go path
|
308
|
Full Room Info
{
"climate": "temperate",
"description": [
"A stiff breeze carries the faint scent of Darkstone Bay over the high basalt walls into this small, secluded yard. Several low marble benches are scattered here and there, and a heavy iron portcullis leads to the interior of the prison. A slender stone path leads out of the courtyard and back to the crowded streets."
],
"id": 3885,
"image": "wl-wehnimers-1264234799.png",
"image_coords": [
970,
965,
1006,
1001
],
"location": "Wehnimer's Landing",
"paths": [
"Obvious paths: none"
],
"tags": [
"no forageables",
"meta:forage-sensed",
"meta:forage-sensed:day:2022-11"
],
"terrain": "hard, flat",
"timeto": {
"308": 0.2,
"3886": 0.2
},
"title": [
"[Prison, Courtyard]"
],
"uid": [
77001
],
"wayto": {
"308": "go path",
"3886": "go portcullis"
}
}