Room Information

Room description and navigation information for [Graveyard]
Description: A massive bronze gate spans the path, blocking the way north. On either side are high stone walls surmounted with jagged rocks. Now green and pitted, the gate is still locked shut by a rusted chain fastened with an ancient padlock. A cast likeness of the goddess Lorminstra, Keeper of the Gates of Oblivion, her Staff of Doom in hand, and a grotesque statue of the Empress Gosaena are the main motifs of the elaborately decorated portal.
Obvious Paths: Obvious paths: none
Map Image: wl-graveyard-1264234799.png
Tags: wintergreen leaf, sprig of larkspur, wild chokecherry, wild strawberry, sprig of wild lilac, bright red teaberry, blue whortleberry, small wild rose, stalk of chicory, cothinar flower, blueberries, broken twig, ironfern root, wingstem root, meta:forage-sensed, sunburst blossom, meta:forage-sensed:night:2024-01, meta:forage-sensed:day:2025-02
Exit Command Connecting Room ID
;e empty_hands; move 'climb gate' 16392
go path 4139
;e spell_list = [407, 1604, 304, 1207];until dothistimeout('go gate', 5, /^The bronze gate appears to be closed\.$|^Obvious (?:paths|exits)\: northeast, northwest, up$/) =~ /^Obvious/; if spell_num = spell_list.find { |num| Spell[num].known? }; spell = Spell[spell_num]; loop {; unless spell.affordable?; echo 'waiting for mana...'; wait_until { spell.affordable? }; end; break unless spell.cast('gate') =~ /^\[Spell Hindrance/; }; else; empty_hands; dothistimeout('push bronze gate', 16, /^(?:With a shocking lack of resistance, t|T)he (?:huge )?(?:bronze )?gate .* open|^The ancient hinges of the gate creak loudly as they give way|^Summoning the power .*? gate opens|the gate slowly opens wide enough to allow passage|The bronze gate pops open|^It's opened wide enough to slip through now\. That thick chain won't let it open any farther\.$|just (came|went) through a massive bronze gate\.$/); fill_hands; end;end 4141

Full Room Data

Full Room Info (JSON Data)
{ "climate": "cold, damp", "description": [ "A massive bronze gate spans the path, blocking the way north. On either side are high stone walls surmounted with jagged rocks. Now green and pitted, the gate is still locked shut by a rusted chain fastened with an ancient padlock. A cast likeness of the goddess Lorminstra, Keeper of the Gates of Oblivion, her Staff of Doom in hand, and a grotesque statue of the Empress Gosaena are the main motifs of the elaborately decorated portal." ], "id": 4140, "image": "wl-graveyard-1264234799.png", "image_coords": [ 227, 947, 237, 957 ], "location": "the Graveyard", "paths": [ "Obvious paths: none" ], "tags": [ "wintergreen leaf", "sprig of larkspur", "wild chokecherry", "wild strawberry", "sprig of wild lilac", "bright red teaberry", "blue whortleberry", "small wild rose", "stalk of chicory", "cothinar flower", "blueberries", "broken twig", "ironfern root", "wingstem root", "meta:forage-sensed", "sunburst blossom", "meta:forage-sensed:night:2024-01", "meta:forage-sensed:day:2025-02" ], "terrain": "barren scrub", "timeto": { "16392": ";e if Skills.climbing >= [XMLData.encumbrance_value/1.25,12].max; 3.0; else; nil; end", "4139": 0.2, "4141": ";e if [407, 1604, 304, 1207].any? { |num| Spell[num].known? }; 0.6; elsif Skills.climbing >= [XMLData.encumbrance_value/1.25,12].max; 120.0; elsif (Stats.prof == 'Warrior') and (Stats.level >= 15); 5.2; else 30.0; end;" }, "title": [ "[Graveyard]" ], "uid": [ 18002 ], "wayto": { "16392": ";e empty_hands; move 'climb gate'", "4139": "go path", "4141": ";e spell_list = [407, 1604, 304, 1207];until dothistimeout('go gate', 5, /^The bronze gate appears to be closed\\.$|^Obvious (?:paths|exits)\\: northeast, northwest, up$/) =~ /^Obvious/; if spell_num = spell_list.find { |num| Spell[num].known? }; spell = Spell[spell_num]; loop {; unless spell.affordable?; echo 'waiting for mana...'; wait_until { spell.affordable? }; end; break unless spell.cast('gate') =~ /^\\[Spell Hindrance/; }; else; empty_hands; dothistimeout('push bronze gate', 16, /^(?:With a shocking lack of resistance, t|T)he (?:huge )?(?:bronze )?gate .* open|^The ancient hinges of the gate creak loudly as they give way|^Summoning the power .*? gate opens|the gate slowly opens wide enough to allow passage|The bronze gate pops open|^It's opened wide enough to slip through now\\. That thick chain won't let it open any farther\\.$|just (came|went) through a massive bronze gate\\.$/); fill_hands; end;end" } }

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