You pause inside the gates to survey the eerie scene. A magnificently crafted granite crypt to the north inspires wonder and loathing. The carvings on the facade are horrific, detailing the onslaughts of the Unlife throughout the chaotic history of Elanthia. A gravel path wraps around the structure, while thorny brambles growing among the tombstones deter you from leaving the paved route.
Obvious paths: northeast, northwest, up
Map: wl-graveyard-1264234799.png
Exit Connecting Room
northeast 7163
northwest 7167
;e spell_list = [407, 1604, 304, 1207];until dothistimeout('go gate', 5, /^The bronze gate appears to be closed\.$|^Obvious (?:paths|exits)\: none$/) =~ /^Obvious/ ; if spell_num = spell_list.find { |num| Spell[num].known? }; spell = Spell[spell_num]; loop {; unless spell.affordable?; echo 'waiting for mana...'; wait_until { spell.affordable? }; end; break unless spell.cast('gate') =~ /^\[Spell Hindrance/; }; elsif (Stats.prof == 'Warrior') and (Stats.level >= 15); empty_hands; fput 'batter gate'; sleep 0.5; waitrt?; fill_hands; else; empty_hands; dothistimeout('push bronze gate', 16, /^(?:With a shocking lack of resistance, t|T)he (?:huge )?(?:bronze )?gate .* open|^The ancient hinges of the gate creak loudly as they give way|^Summoning the power .*? gate opens|the gate slowly opens wide enough to allow passage|The bronze gate pops open|^It's opened wide enough to slip through now\. That thick chain won't let it open any farther\.$|just (came|went) through a massive bronze gate\.$/); fill_hands; end;end 4140
go crypt 4142
up 28746
Full Room Info
{ "climate": "cold, damp", "description": [ "You pause inside the gates to survey the eerie scene. A magnificently crafted granite crypt to the north inspires wonder and loathing. The carvings on the facade are horrific, detailing the onslaughts of the Unlife throughout the chaotic history of Elanthia. A gravel path wraps around the structure, while thorny brambles growing among the tombstones deter you from leaving the paved route." ], "id": 4141, "image": "wl-graveyard-1264234799.png", "image_coords": [ 227, 897, 237, 907 ], "location": "the Graveyard", "paths": [ "Obvious paths: northeast, northwest, up" ], "tags": [ "small wild rose", "wild strawberry", "sprig of larkspur", "sprig of wild lilac", "bright red teaberry", "stalk of chicory", "wild chokecherry", "blue whortleberry", "wintergreen leaf", "broken twig", "cothinar flower", "blueberries", "ironfern root", "wingstem root", "meta:forage-sensed", "sunburst blossom", "meta:forage-sensed:day:2022-09", "skeleton", "meta:forage-sensed:night:2024-01" ], "terrain": "barren scrub", "timeto": { "28746": 0.2, "4140": ";e if [407, 1604, 304, 1207].any? { |num| Spell[num].known? }; 0.6; elsif (Stats.prof == 'Warrior') and (Stats.level >= 15); 5.2; else 30.0; end", "4142": 0.2, "7163": 0.2, "7167": 0.2 }, "title": [ "[Graveyard]" ], "uid": [ 18003 ], "wayto": { "28746": "up", "4140": ";e spell_list = [407, 1604, 304, 1207];until dothistimeout('go gate', 5, /^The bronze gate appears to be closed\\.$|^Obvious (?:paths|exits)\\: none$/) =~ /^Obvious/ ; if spell_num = spell_list.find { |num| Spell[num].known? }; spell = Spell[spell_num]; loop {; unless spell.affordable?; echo 'waiting for mana...'; wait_until { spell.affordable? }; end; break unless spell.cast('gate') =~ /^\\[Spell Hindrance/; }; elsif (Stats.prof == 'Warrior') and (Stats.level >= 15); empty_hands; fput 'batter gate'; sleep 0.5; waitrt?; fill_hands; else; empty_hands; dothistimeout('push bronze gate', 16, /^(?:With a shocking lack of resistance, t|T)he (?:huge )?(?:bronze )?gate .* open|^The ancient hinges of the gate creak loudly as they give way|^Summoning the power .*? gate opens|the gate slowly opens wide enough to allow passage|The bronze gate pops open|^It's opened wide enough to slip through now\\. That thick chain won't let it open any farther\\.$|just (came|went) through a massive bronze gate\\.$/); fill_hands; end;end", "4142": "go crypt", "7163": "northeast", "7167": "northwest" } }


MapDB last updated: 2024-11-05 15:36:23 +0000