You pause inside the gates to survey the eerie scene. A magnificently crafted granite crypt to the north inspires wonder and loathing. The carvings on the facade are horrific, detailing the onslaughts of the Unlife throughout the chaotic history of Elanthia. A gravel path wraps around the structure, while thorny brambles growing among the tombstones deter you from leaving the paved route. |
Obvious paths: northeast, northwest, up |
Map: wl-graveyard-1264234799.png |
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Exit
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Connecting Room
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northeast
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7163
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northwest
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7167
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;e spell_list = [407, 1604, 304, 1207];until dothistimeout('go gate', 5, /^The bronze gate appears to be closed\.$|^Obvious (?:paths|exits)\: none$/) =~ /^Obvious/ ; if spell_num = spell_list.find { |num| Spell[num].known? }; spell = Spell[spell_num]; loop {; unless spell.affordable?; echo 'waiting for mana...'; wait_until { spell.affordable? }; end; break unless spell.cast('gate') =~ /^\[Spell Hindrance/; }; elsif (Stats.prof == 'Warrior') and (Stats.level >= 15); empty_hands; fput 'batter gate'; sleep 0.5; waitrt?; fill_hands; else; empty_hands; dothistimeout('push bronze gate', 16, /^(?:With a shocking lack of resistance, t|T)he (?:huge )?(?:bronze )?gate .* open|^The ancient hinges of the gate creak loudly as they give way|^Summoning the power .*? gate opens|the gate slowly opens wide enough to allow passage|The bronze gate pops open|^It's opened wide enough to slip through now\. That thick chain won't let it open any farther\.$|just (came|went) through a massive bronze gate\.$/); fill_hands; end;end
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4140
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go crypt
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4142
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up
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28746
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