The irregular stone surfaces of the tunnel floor, walls and ceiling are smooth. There are no jagged edges or sharp protrusions anywhere. The floor of the tunnel seems as if it had been swept clean, there is no dirt or debris, no grit, no pebbles or loose rocks, large or small. The only foreign substances you see anywhere are the occasional patches of glowing lichen that cast a pale, green light throughout the tunnel.
Obvious exits: northeast, west
Map: wl-broken-1264234799.png
Exit Connecting Room
;e fput 'kneel' unless kneeling? or (Stats.race =~ /Dwarf|Halfling|Gnome/); move 'west' 7465
;e fput 'kneel' unless kneeling? or (Stats.race =~ /Dwarf|Halfling|Gnome/); move 'northeast' 7468
Full Room Info
{ "description": [ "The irregular stone surfaces of the tunnel floor, walls and ceiling are smooth. There are no jagged edges or sharp protrusions anywhere. The floor of the tunnel seems as if it had been swept clean, there is no dirt or debris, no grit, no pebbles or loose rocks, large or small. The only foreign substances you see anywhere are the occasional patches of glowing lichen that cast a pale, green light throughout the tunnel." ], "id": 7467, "image": "wl-broken-1264234799.png", "image_coords": [ 835, 961, 845, 971 ], "location": "the Broken Lands", "paths": [ "Obvious exits: northeast, west" ], "tags": [ "some cave moss", "magru", "some glowing green lichen" ], "timeto": { "7465": 0.2, "7468": 0.2 }, "title": [ "[Dark Grotto, Small Tunnel]" ], "uid": [ 94010 ], "wayto": { "7465": ";e fput 'kneel' unless kneeling? or (Stats.race =~ /Dwarf|Halfling|Gnome/); move 'west'", "7468": ";e fput 'kneel' unless kneeling? or (Stats.race =~ /Dwarf|Halfling|Gnome/); move 'northeast'" } }


MapDB last updated: 2025-01-12 14:57:12 +0000