Room Information

Room description and navigation information for [Under The Black Water]
Description: Wet blackness envelops everything, and the mud grasps powerfully at feet and legs. The lack of vision and the unsure footing in the muck below combine to confuse the senses, making direction a meaningless idea. Even "up" is in question at times. One can only swim and hope.
Obvious Paths: Obvious paths: east
Map Image: en-gyldemar-1264234799.png
Tags: no forageables, meta:nomagic
Exit Command Connecting Room ID
;e loop { fput 'swim'; sleep 1; waitrt?; break if (checkpaths('west') || checkpaths('east')); }; fill_hands 10815
;e loop { fput 'swim'; sleep 1; waitrt?; break if (checkpaths('west') || checkpaths('east')); }; fill_hands 10817

Full Room Data

Full Room Info (JSON Data)
{ "climate": "none", "description": [ "Wet blackness envelops everything, and the mud grasps powerfully at feet and legs. The lack of vision and the unsure footing in the muck below combine to confuse the senses, making direction a meaningless idea. Even \"up\" is in question at times. One can only swim and hope." ], "id": 10821, "image": "en-gyldemar-1264234799.png", "image_coords": [ 782, 660, 790, 668 ], "location": "Gyldemar Road", "paths": [ "Obvious paths: east" ], "tags": [ "no forageables", "meta:nomagic" ], "terrain": "none", "timeto": { "10815": 5.0, "10817": 5.0 }, "title": [ "[Under The Black Water]" ], "uid": [ 13032042 ], "wayto": { "10815": ";e loop { fput 'swim'; sleep 1; waitrt?; break if (checkpaths('west') || checkpaths('east')); }; fill_hands", "10817": ";e loop { fput 'swim'; sleep 1; waitrt?; break if (checkpaths('west') || checkpaths('east')); }; fill_hands" } }

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