The damp chill in the air, the dark, echoing stillness, and the occasional scratching, rodent noises make you long for warmth, fresh air, and light. An iron door hangs loosely from corroded hinges; now and then, it seems to move, though it is only a trick of the torchlight.
Obvious exits: south, west
Map: wl-darkstone-1717380773.png
Exit Connecting Room
south 3706
west 3708
go door 3710
Full Room Info
{ "climate": "none", "description": [ "The damp chill in the air, the dark, echoing stillness, and the occasional scratching, rodent noises make you long for warmth, fresh air, and light. An iron door hangs loosely from corroded hinges; now and then, it seems to move, though it is only a trick of the torchlight." ], "id": 3707, "image": "wl-darkstone-1717380773.png", "image_coords": [ 338, 1091, 348, 1101 ], "location": "Darkstone Castle", "paths": [ "Obvious exits: south, west" ], "tags": [ "meta:forage-sensed", "meta:forage-sensed:day:2022-09", "no forageables", "meta:forage-sensed:night:2023-01" ], "terrain": "none", "timeto": { "3706": 0.2, "3708": 0.2, "3710": 0.2 }, "title": [ "[Darkstone, Dungeon]" ], "uid": [ 42030 ], "wayto": { "3706": "south", "3708": "west", "3710": "go door" } }


MapDB last updated: 2024-11-05 15:36:23 +0000