The mouldy remains of some large animal lie in a heap in the corner. A nicked and rusted sword sticks out at an angle, and white bones protrude from rotten, rat-chewed hide. It looks like it's been here for a long time, which is good, since it would probably smell horrible otherwise. |
Obvious exits: east, south |
Map: wl-darkstone-1717380773.png |
| | | | | | | | | |
Exit
|
Connecting Room
|
south
|
7124
|
go door
|
7126
|
east
|
7127
|
Full Room Info
{
"climate": "none",
"description": [
"The mouldy remains of some large animal lie in a heap in the corner. A nicked and rusted sword sticks out at an angle, and white bones protrude from rotten, rat-chewed hide. It looks like it's been here for a long time, which is good, since it would probably smell horrible otherwise."
],
"id": 7125,
"image": "wl-darkstone-1717380773.png",
"image_coords": [
1028,
362,
1038,
372
],
"location": "Darkstone Castle",
"paths": [
"Obvious exits: east, south"
],
"tags": [
"kiramon defender",
"kiramon worker",
"meta:forage-sensed",
"meta:forage-sensed:day:2022-09",
"no forageables",
"meta:forage-sensed:night:2023-01"
],
"terrain": "none",
"timeto": {
"7124": 0.2,
"7126": 0.2,
"7127": 0.2
},
"title": [
"[Darkstone, Dungeon]"
],
"uid": [
41044
],
"wayto": {
"7124": "south",
"7126": "go door",
"7127": "east"
}
}