Room Information

Room description and navigation information for [The Broken Lands, Closet]
Description: This cramped, dark space appears to have once been a storage area for whoever worked in the workshop beyond the curtain. Cobwebs and dust cover everything in a thick blanket and the shattered remains of shelves line the walls, now devoid of any treasures they may have once held. A heavy iron-bound strongbox stands alone in one corner.
Obvious Paths: Obvious exits: none
Map Image: wl-broken-1264234799.png
Exit Command Connecting Room ID
go curtain 6629
;e if celerity = Spell[506] and celerity.known? and celerity.affordable? and not celerity.active?; celerity.cast; end; until dothistimeout('search', 3, /anything of interest|rough hole/) =~ /rough hole/ do end; move 'go hole' 6631

Full Room Data

Full Room Info (JSON Data)
{ "description": [ "This cramped, dark space appears to have once been a storage area for whoever worked in the workshop beyond the curtain. Cobwebs and dust cover everything in a thick blanket and the shattered remains of shelves line the walls, now devoid of any treasures they may have once held. A heavy iron-bound strongbox stands alone in one corner." ], "id": 6630, "image": "wl-broken-1264234799.png", "image_coords": [ 367, 997, 377, 1007 ], "location": "the Broken Lands", "paths": [ "Obvious exits: none" ], "timeto": { "6629": 0.2, "6631": 0.2 }, "title": [ "[The Broken Lands, Closet]" ], "uid": [ 487010 ], "wayto": { "6629": "go curtain", "6631": ";e if celerity = Spell[506] and celerity.known? and celerity.affordable? and not celerity.active?; celerity.cast; end; until dothistimeout('search', 3, /anything of interest|rough hole/) =~ /rough hole/ do end; move 'go hole'" } }

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