Although few signs of the maritime heritage of this town remain, it seems the law is a throwback. The Captain's Quarter is sparsely outfitted with a map station gracing one wall and a large bench resting at the foot of a neatly made bunk. The floor is made of rough wood planks. In one corner you notice a hatchway, large enough to allow a giantman to slip through easily. However, the large lock which secures it makes you pause to think twice about investigating any further. |
Obvious exits: north, west, out |
Map: rr-rivers_rest-1618766733.png |
| | | | | | | | | |
Exit
|
Connecting Room
|
west
|
10895
|
north
|
10896
|
out
|
10841
|
go door
|
10888
|
;e true
|
30711
|
Full Room Info
{
"description": [
"Although few signs of the maritime heritage of this town remain, it seems the law is a throwback. The Captain's Quarter is sparsely outfitted with a map station gracing one wall and a large bench resting at the foot of a neatly made bunk. The floor is made of rough wood planks. In one corner you notice a hatchway, large enough to allow a giantman to slip through easily. However, the large lock which secures it makes you pause to think twice about investigating any further."
],
"id": 10887,
"image": "rr-rivers_rest-1618766733.png",
"image_coords": [
1299,
927,
1322,
949
],
"location": "the town of River's Rest",
"paths": [
"Obvious exits: north, west, out"
],
"tags": [
"jail",
"urchin-access",
"urchin guide justice",
"justice",
"rogue guild hardlock",
"rogue guild hardlock:hatchway",
"no forageables",
"meta:forage-sensed",
"meta:forage-sensed:day:2022-09",
"meta:nomagic"
],
"timeto": {
"10841": 0.2,
"10888": 0.2,
"10895": 0.2,
"10896": 0.2,
"30711": ";e Map[7].timeto['30714'].call;"
},
"title": [
"[River's Rest, Captain's Room]"
],
"uid": [
2101300
],
"wayto": {
"10841": "out",
"10888": "go door",
"10895": "west",
"10896": "north",
"30711": ";e true"
}
}