Although few signs of the maritime heritage of this town remain, it seems the law is a throwback. The Captain's Quarter is sparsely outfitted with a map station gracing one wall and a large bench resting at the foot of a neatly made bunk. The floor is made of rough wood planks. In one corner you notice a hatchway, large enough to allow a giantman to slip through easily. However, the large lock which secures it makes you pause to think twice about investigating any further.
Obvious exits: north, west, out
Map: rr-rivers_rest-1618766733.png
Exit Connecting Room
west 10895
north 10896
out 10841
go door 10888
;e true 30711
Full Room Info
{ "description": [ "Although few signs of the maritime heritage of this town remain, it seems the law is a throwback. The Captain's Quarter is sparsely outfitted with a map station gracing one wall and a large bench resting at the foot of a neatly made bunk. The floor is made of rough wood planks. In one corner you notice a hatchway, large enough to allow a giantman to slip through easily. However, the large lock which secures it makes you pause to think twice about investigating any further." ], "id": 10887, "image": "rr-rivers_rest-1618766733.png", "image_coords": [ 1299, 927, 1322, 949 ], "location": "the town of River's Rest", "paths": [ "Obvious exits: north, west, out" ], "tags": [ "jail", "urchin-access", "urchin guide justice", "justice", "rogue guild hardlock", "rogue guild hardlock:hatchway", "no forageables", "meta:forage-sensed", "meta:forage-sensed:day:2022-09", "meta:nomagic" ], "timeto": { "10841": 0.2, "10888": 0.2, "10895": 0.2, "10896": 0.2, "30711": ";e Map[7].timeto['30714'].call;" }, "title": [ "[River's Rest, Captain's Room]" ], "uid": [ 2101300 ], "wayto": { "10841": "out", "10888": "go door", "10895": "west", "10896": "north", "30711": ";e true" } }


MapDB last updated: 2024-12-28 20:59:03 +0000