The smell of sea salt is heavy in the moist air of the tunnel, enough so that it burns your eyes slightly. The ground is thoroughly soaked and you plod about trying not to get stuck in the sandy muck. Small cracks in the walls glow an eerie fluorescent green, illuminating the tunnel so that you can see it continue to the north and west.
Obvious exits: north, west
Map: rr-rivers_rest-1618766733.png
Exit Connecting Room
west 11131
north 11133
Full Room Info
{ "climate": "none", "description": [ "The smell of sea salt is heavy in the moist air of the tunnel, enough so that it burns your eyes slightly. The ground is thoroughly soaked and you plod about trying not to get stuck in the sandy muck. Small cracks in the walls glow an eerie fluorescent green, illuminating the tunnel so that you can see it continue to the north and west." ], "id": 11132, "image": "rr-rivers_rest-1618766733.png", "image_coords": [ 3402, 1010, 3441, 1047 ], "location": "the Citadel", "paths": [ "Obvious exits: north, west" ], "tags": [ "soft white mushroom", "withered black mushroom", "daggerstalk mushroom", "flathead mushroom", "genkew mushroom", "blue trafel mushroom", "murdroot", "talneo root", "meta:forage-sensed", "meta:forage-sensed:night:2023-02", "golden flax fronds", "cassava root", "small green quenepas", "vibrant green plantain", "bright yellow plantain", "cone-shaped pineapple", "bright orange", "meta:forage-sensed:day:2024-05" ], "terrain": "none", "timeto": { "11131": 0.2, "11133": 0.2 }, "title": [ "[Sea Tunnels]" ], "uid": [ 2103033 ], "wayto": { "11131": "west", "11133": "north" } }


MapDB last updated: 2024-11-03 01:44:25 +0000