Room Information

Room description and navigation information for [Marsh Keep, Dungeon Landing]
Description: A dark gloom greets the end of the great stone stairwell as it comes to a stop at broad landing. Pierced only by the light of a single flickering torch, the gloom gives way to a hallway leading to the east, the same direction from which flows a damp breeze thick with the smell of decay. Footprints cover the surrounding floor in a haphazard pattern of chaotic activity, many possessing clawed toes and heels.
Obvious Paths: Obvious exits: east, up
Map Image: rr-marsh_keep-1266356986.png
Tags: no forageables, meta:forage-sensed
Exit Command Connecting Room ID
east 11726
up 11717

Full Room Data

Full Room Info (JSON Data)
{ "description": [ "A dark gloom greets the end of the great stone stairwell as it comes to a stop at broad landing. Pierced only by the light of a single flickering torch, the gloom gives way to a hallway leading to the east, the same direction from which flows a damp breeze thick with the smell of decay. Footprints cover the surrounding floor in a haphazard pattern of chaotic activity, many possessing clawed toes and heels." ], "id": 11725, "image": "rr-marsh_keep-1266356986.png", "image_coords": [ 666, 437, 676, 447 ], "location": "the Marsh Keep", "paths": [ "Obvious exits: east, up" ], "tags": [ "no forageables", "meta:forage-sensed" ], "timeto": { "11717": 0.2, "11726": 0.2 }, "title": [ "[Marsh Keep, Dungeon Landing]" ], "uid": [ 376082 ], "wayto": { "11717": "up", "11726": "east" } }

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