Room Information

Room description and navigation information for [Marsh Keep, Dungeon Hallway]
Description: Three torches placed on the curving wall of the hallway provide ample light for passage between walls built of mostly roughly-hewn granite, and near the floor, smooth black stones. Scattered across the floor are rotting heaps of skin, removed from their possessors by some unknown instrument, and left to decay. Insects swarm over the flesh, chewing up from underneath to crawl across the surface, the repulsive sight not enough to distract from the stench.
Obvious Paths: Obvious exits: southwest, northwest
Map Image: rr-marsh_keep-1266356986.png
Tags: no forageables, meta:forage-sensed
Exit Command Connecting Room ID
northwest 11726
southwest 11739

Full Room Data

Full Room Info (JSON Data)
{ "description": [ "Three torches placed on the curving wall of the hallway provide ample light for passage between walls built of mostly roughly-hewn granite, and near the floor, smooth black stones. Scattered across the floor are rotting heaps of skin, removed from their possessors by some unknown instrument, and left to decay. Insects swarm over the flesh, chewing up from underneath to crawl across the surface, the repulsive sight not enough to distract from the stench." ], "id": 11738, "image": "rr-marsh_keep-1266356986.png", "image_coords": [ 746, 496, 756, 506 ], "location": "the Marsh Keep", "paths": [ "Obvious exits: southwest, northwest" ], "tags": [ "no forageables", "meta:forage-sensed" ], "timeto": { "11726": 0.2, "11739": 0.2 }, "title": [ "[Marsh Keep, Dungeon Hallway]" ], "uid": [ 376081 ], "wayto": { "11726": "northwest", "11739": "southwest" } }

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