From the direction of a hallway to the east, a loud clanking noise as if someone or something is bashing a metal object, Echoes into the vaulted chamber. The tattered remains of an old tapestry lie heaped in a corner, partially concealing a broken metal rod from which it once was suspended. Flickering light from five torches to the east create the sensation of dark figures moving back and forth in nearby shadows. |
Obvious exits: east, southwest, west |
Map: rr-marsh_keep-1266356986.png |
| | | | | | | | | |
Exit
|
Connecting Room
|
west
|
11735
|
east
|
11737
|
southwest
|
11741
|
Full Room Info
{
"description": [
"From the direction of a hallway to the east, a loud clanking noise as if someone or something is bashing a metal object, Echoes into the vaulted chamber. The tattered remains of an old tapestry lie heaped in a corner, partially concealing a broken metal rod from which it once was suspended. Flickering light from five torches to the east create the sensation of dark figures moving back and forth in nearby shadows."
],
"id": 11736,
"image": "rr-marsh_keep-1266356986.png",
"image_coords": [
589,
622,
599,
632
],
"location": "the Marsh Keep",
"paths": [
"Obvious exits: east, southwest, west"
],
"tags": [
"no forageables",
"meta:forage-sensed"
],
"timeto": {
"11735": 0.2,
"11737": 0.2,
"11741": 0.2
},
"title": [
"[Marsh Keep, Dungeon Vault]"
],
"uid": [
376075
],
"wayto": {
"11735": "west",
"11737": "east",
"11741": "southwest"
}
}