Hissing and sputtering comes from a torch, while flaming bits of its meager fuel drip to the ground, where they immediately are extinguished in a puddle of water. Beside the torch is an iron door which hangs from a broken hinge, allowing barely enough space for passage into the cell beyond. The skeletal remains of a hand, stained yellow and covered with dust and cobwebs, lies nearby. |
Obvious exits: east, south |
Map: rr-marsh_keep-1266356986.png |
| | | | | | | | | |
Exit
|
Connecting Room
|
east
|
11728
|
go door
|
11730
|
south
|
11731
|
Full Room Info
{
"description": [
"Hissing and sputtering comes from a torch, while flaming bits of its meager fuel drip to the ground, where they immediately are extinguished in a puddle of water. Beside the torch is an iron door which hangs from a broken hinge, allowing barely enough space for passage into the cell beyond. The skeletal remains of a hand, stained yellow and covered with dust and cobwebs, lies nearby."
],
"id": 11729,
"image": "rr-marsh_keep-1266356986.png",
"image_coords": [
473,
401,
483,
411
],
"location": "the Marsh Keep",
"paths": [
"Obvious exits: east, south"
],
"tags": [
"no forageables",
"meta:forage-sensed"
],
"timeto": {
"11728": 0.2,
"11730": 0.2,
"11731": 0.2
},
"title": [
"[Marsh Keep, Dungeon Hallway]"
],
"uid": [
376067
],
"wayto": {
"11728": "east",
"11730": "go door",
"11731": "south"
}
}