Flickering pitifully is a torch afixed to the wall next to an iron door. The wall is built of two materials, smooth, black stone on the lower half and granite blocks on the upper half, leading up to the ceiling. Discarded clothing covers the floor, creating a trail of pieces of cloth leading into the cell behind the door.
Obvious exits: north, south
Map: rr-marsh_keep-1266356986.png
Exit Connecting Room
go door 11743
south 11737
north 11739
Full Room Info
{ "description": [ "Flickering pitifully is a torch afixed to the wall next to an iron door. The wall is built of two materials, smooth, black stone on the lower half and granite blocks on the upper half, leading up to the ceiling. Discarded clothing covers the floor, creating a trail of pieces of cloth leading into the cell behind the door." ], "id": 11740, "image": "rr-marsh_keep-1266356986.png", "image_coords": [ 711, 587, 721, 597 ], "location": "the Marsh Keep", "paths": [ "Obvious exits: north, south" ], "tags": [ "no forageables", "meta:forage-sensed" ], "timeto": { "11737": 0.2, "11739": 0.2, "11743": 0.2 }, "title": [ "[Marsh Keep, Dungeon Hallway]" ], "uid": [ 376078 ], "wayto": { "11737": "south", "11739": "north", "11743": "go door" } }


MapDB last updated: 2024-11-03 01:44:25 +0000