Room Information

Room description and navigation information for [Marsh Keep, Dungeon Hallway]
Description: Flickering light comes from the torch mounted in a rusting metal bracket next to an iron door. The flame sputters off and on as if low on fuel, providing just enough illumination to reveal a dead-end formed by a solid wall of bricks glistening with beads of moisture. An unidentifiable stench drifts into this end of the hallway from the west.
Obvious Paths: Obvious exits: west
Map Image: rr-marsh_keep-1266356986.png
Tags: no forageables, meta:forage-sensed
Exit Command Connecting Room ID
go door 11745
west 11727

Full Room Data

Full Room Info (JSON Data)
{ "description": [ "Flickering light comes from the torch mounted in a rusting metal bracket next to an iron door. The flame sputters off and on as if low on fuel, providing just enough illumination to reveal a dead-end formed by a solid wall of bricks glistening with beads of moisture. An unidentifiable stench drifts into this end of the hallway from the west." ], "id": 11744, "image": "rr-marsh_keep-1266356986.png", "image_coords": [ 733, 400, 743, 410 ], "location": "the Marsh Keep", "paths": [ "Obvious exits: west" ], "tags": [ "no forageables", "meta:forage-sensed" ], "timeto": { "11727": 0.2, "11745": 0.2 }, "title": [ "[Marsh Keep, Dungeon Hallway]" ], "uid": [ 376064 ], "wayto": { "11727": "west", "11745": "go door" } }

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