Glistening in the ambient light, the tiny swells of the waterway roll in a rhythmic motion that is almost hypnotic. Tiny white caps mark the waters that will grow into waves, while those lacking caps simply disappear into the dark blue depths.
Obvious paths: northeast, southwest, northwest
Map: ifw-eastern_waterway-1489553700.png
Exit Connecting Room
;e direction="northwest";start=Room.current.id; dothistimeout "pedal #{direction}", 2, /pedal/ while Room.current.id == start 25760
;e direction="northeast";start=Room.current.id; dothistimeout "pedal #{direction}", 2, /pedal/ while Room.current.id == start 25757
;e direction="southwest";start=Room.current.id; dothistimeout "pedal #{direction}", 2, /pedal/ while Room.current.id == start 25770
Full Room Info
{ "climate": "saltwater", "description": [ "Glistening in the ambient light, the tiny swells of the waterway roll in a rhythmic motion that is almost hypnotic. Tiny white caps mark the waters that will grow into waves, while those lacking caps simply disappear into the dark blue depths." ], "id": 25759, "image": "ifw-eastern_waterway-1489553700.png", "image_coords": [ 2081, 1279, 2100, 1300 ], "location": "Mist Harbor", "paths": [ "Obvious paths: northeast, southwest, northwest" ], "tags": [ "no forageables" ], "terrain": "hard, flat", "timeto": { "25757": 6.0, "25760": 6.0, "25770": 6.0 }, "title": [ "[Eastern Waterway]" ], "uid": [ 3223832 ], "wayto": { "25757": ";e direction=\"northeast\";start=Room.current.id; dothistimeout \"pedal #{direction}\", 2, /pedal/ while Room.current.id == start", "25760": ";e direction=\"northwest\";start=Room.current.id; dothistimeout \"pedal #{direction}\", 2, /pedal/ while Room.current.id == start", "25770": ";e direction=\"southwest\";start=Room.current.id; dothistimeout \"pedal #{direction}\", 2, /pedal/ while Room.current.id == start" } }


MapDB last updated: 2024-11-05 15:36:23 +0000