Pinched between Charl's Teeth and the small island, the chaotic waves slosh back and forth in the thin channel. Salty water slaps against the natural obsidian wall, only to explode into a fine mist that rains down on all nearby.
Obvious paths: southeast, northwest
Map: ifw-eastern_waterway-1489553700.png
Exit Connecting Room
;e direction="southeast";start=Room.current.id; dothistimeout "pedal #{direction}", 2, /pedal/ while Room.current.id == start 25846
;e direction="northwest";start=Room.current.id; dothistimeout "pedal #{direction}", 2, /pedal/ while Room.current.id == start 25844
Full Room Info
{ "climate": "saltwater", "description": [ "Pinched between Charl's Teeth and the small island, the chaotic waves slosh back and forth in the thin channel. Salty water slaps against the natural obsidian wall, only to explode into a fine mist that rains down on all nearby." ], "id": 25845, "image": "ifw-eastern_waterway-1489553700.png", "image_coords": [ 1201, 1839, 1221, 1859 ], "location": "Mist Harbor", "paths": [ "Obvious paths: southeast, northwest" ], "tags": [ "no forageables" ], "terrain": "hard, flat", "timeto": { "25844": 6.0, "25846": 6.0 }, "title": [ "[Eastern Waterway]" ], "uid": [ 3223873 ], "wayto": { "25844": ";e direction=\"northwest\";start=Room.current.id; dothistimeout \"pedal #{direction}\", 2, /pedal/ while Room.current.id == start", "25846": ";e direction=\"southeast\";start=Room.current.id; dothistimeout \"pedal #{direction}\", 2, /pedal/ while Room.current.id == start" } }


MapDB last updated: 2024-11-03 01:44:25 +0000