Room Information

Room description and navigation information for [Eastern Waterway]
Description: Built upon large and small stones, the wooden dock that stretches outward from the island is discolored by the rise and fall of the waves that crash against its smooth edges. Beyond the manmade structure to the north, the island stretches eastward in a series of enormous, flat stones. Waves rushing to the island crash against its side and send a salty spray into the air.
Obvious Paths: Obvious paths: north, southeast, southwest
Map Image: ifw-eastern_waterway-1489553700.png
Tags: no forageables
Exit Command Connecting Room ID
;e direction="southeast";start=Room.current.id; dothistimeout "pedal #{direction}", 2, /pedal/ while Room.current.id == start 25785
;e direction="southwest";start=Room.current.id; dothistimeout "pedal #{direction}", 2, /pedal/ while Room.current.id == start 25703
;e direction="north";start=Room.current.id;dothistimeout "pedal #{direction}", 2, /pedal/ while Room.current.id == start 25775

Full Room Data

Full Room Info (JSON Data)
{ "climate": "saltwater", "description": [ "Built upon large and small stones, the wooden dock that stretches outward from the island is discolored by the rise and fall of the waves that crash against its smooth edges. Beyond the manmade structure to the north, the island stretches eastward in a series of enormous, flat stones. Waves rushing to the island crash against its side and send a salty spray into the air." ], "id": 25774, "image": "ifw-eastern_waterway-1489553700.png", "image_coords": [ 1761, 1600, 1781, 1619 ], "location": "Mist Harbor", "paths": [ "Obvious paths: north, southeast, southwest" ], "tags": [ "no forageables" ], "terrain": "hard, flat", "timeto": { "25703": 6.0, "25775": 6, "25785": 6.0 }, "title": [ "[Eastern Waterway]" ], "uid": [ 3223855 ], "wayto": { "25703": ";e direction=\"southwest\";start=Room.current.id; dothistimeout \"pedal #{direction}\", 2, /pedal/ while Room.current.id == start", "25775": ";e direction=\"north\";start=Room.current.id;dothistimeout \"pedal #{direction}\", 2, /pedal/ while Room.current.id == start", "25785": ";e direction=\"southeast\";start=Room.current.id; dothistimeout \"pedal #{direction}\", 2, /pedal/ while Room.current.id == start" } }

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