Capped with white, the ocean waters bounce against each other as they seek purchase upon the nearby islands. Occasionally, the frolicking waves collide, causing a spray of water to burst into the air, only to rain back down into the tide moments later.
Obvious paths: northeast, northwest
Map: ifw-eastern_waterway-1489553700.png
Exit Connecting Room
;e direction="northeast";start=Room.current.id; dothistimeout "pedal #{direction}", 2, /pedal/ while Room.current.id == start 25770
;e direction="northwest";start=Room.current.id; dothistimeout "pedal #{direction}", 2, /pedal/ while Room.current.id == start 25768
Full Room Info
{ "climate": "saltwater", "description": [ "Capped with white, the ocean waters bounce against each other as they seek purchase upon the nearby islands. Occasionally, the frolicking waves collide, causing a spray of water to burst into the air, only to rain back down into the tide moments later." ], "id": 25769, "image": "ifw-eastern_waterway-1489553700.png", "image_coords": [ 1920, 1439, 1941, 1460 ], "location": "Mist Harbor", "paths": [ "Obvious paths: northeast, northwest" ], "tags": [ "no forageables" ], "terrain": "hard, flat", "timeto": { "25768": 6.0, "25770": 6.0 }, "title": [ "[Eastern Waterway]" ], "uid": [ 3223845 ], "wayto": { "25768": ";e direction=\"northwest\";start=Room.current.id; dothistimeout \"pedal #{direction}\", 2, /pedal/ while Room.current.id == start", "25770": ";e direction=\"northeast\";start=Room.current.id; dothistimeout \"pedal #{direction}\", 2, /pedal/ while Room.current.id == start" } }


MapDB last updated: 2024-11-05 15:36:23 +0000