A white-washed baby's crib stands alone in a circle of dark stones. Snow swirls around the bed in a loose vortex. The tortured cries and wails of an infant can be heard clearly, though there is no child to be found anywhere.
Obvious exits: southeast, south, northwest
Map: imt-scatter-1264234799.png
Exit Connecting Room
southeast 12238
;e start_room = [ 12240, 12229, 12228, 12219, 12217, 12220, 12231, 12230, 12232, 12235, 12236, 12238, 12239, 12237, 12234, nil, 12233 ]; dirs = [ 'southwest', 'southwest', 'southwest', 'up', 'northwest', 'east', 'northwest', 'northeast', 'down', 'southeast', 'southeast', 'southeast', 'up', 'northeast', 'west', 'southeast', 'northwest', 'northwest', 'northeast', 'up' ]; if index = start_room.index(Room.current.id); until checkloot.include?('fissure'); move dirs[index]; index += 1; index = 0 if index >= dirs.length; end; 5.times { waitrt?; fput 'stand' unless standing?; waitrt?; result = dothistimeout 'push fissure', 3, /^Grasping the distorted edges|^A wide fissure cannot be opened any farther\.|^As you move to touch a sealed fissure|^What were you referring to\?/; waitrt?; fput 'stand' unless standing?; waitrt?; break if result =~ /^A wide fissure cannot be opened any farther\./ }; move 'go fissure'; else; echo 'error: mini-script expected a different room'; end; $go2_restart = true 12151
south 12234
northwest 12235
Full Room Info
{ "description": [ "A white-washed baby's crib stands alone in a circle of dark stones. Snow swirls around the bed in a loose vortex. The tortured cries and wails of an infant can be heard clearly, though there is no child to be found anywhere.", "A white-washed baby's crib stands alone in a circle of glowing coals, illuminated with a reddish hue against the darkness. The tortured cries and wails of an infant can be heard clearly, though there is no child to be found anywhere." ], "id": 12236, "image": "imt-scatter-1264234799.png", "image_coords": [ 460, 210, 484, 234 ], "location": "the Rift", "paths": [ "Obvious exits: southeast, south, northwest", "Obvious paths: southeast, south, northwest" ], "timeto": { "12151": 11.4, "12234": 0.2, "12235": 0.2, "12238": 0.2 }, "title": [ "[The Rift, Scatter]" ], "uid": [ 4571011 ], "wayto": { "12151": ";e start_room = [ 12240, 12229, 12228, 12219, 12217, 12220, 12231, 12230, 12232, 12235, 12236, 12238, 12239, 12237, 12234, nil, 12233 ]; dirs = [ 'southwest', 'southwest', 'southwest', 'up', 'northwest', 'east', 'northwest', 'northeast', 'down', 'southeast', 'southeast', 'southeast', 'up', 'northeast', 'west', 'southeast', 'northwest', 'northwest', 'northeast', 'up' ]; if index = start_room.index(Room.current.id); until checkloot.include?('fissure'); move dirs[index]; index += 1; index = 0 if index >= dirs.length; end; 5.times { waitrt?; fput 'stand' unless standing?; waitrt?; result = dothistimeout 'push fissure', 3, /^Grasping the distorted edges|^A wide fissure cannot be opened any farther\\.|^As you move to touch a sealed fissure|^What were you referring to\\?/; waitrt?; fput 'stand' unless standing?; waitrt?; break if result =~ /^A wide fissure cannot be opened any farther\\./ }; move 'go fissure'; else; echo 'error: mini-script expected a different room'; end; $go2_restart = true", "12234": "south", "12235": "northwest", "12238": "southeast" } }


MapDB last updated: 2024-10-31 16:32:15 +0000