Room Information

Room description and navigation information for [The Rift, Scatter]
Description: A plain of snow and ice stretches out as far as the eye can see. In the twilight sky, shimmering golds, pinks, and blues dance across the heavens. The colorful lights reflect off of the tiny flakes of snow that fall all around.
Obvious Paths: Obvious exits: southwest, down
Map Image: imt-scatter-1264234799.png
Exit Command Connecting Room ID
;e start_room = [ 12240, 12229, 12228, 12219, 12217, 12220, 12231, 12230, 12232, 12235, 12236, 12238, 12239, 12237, 12234, nil, 12233 ]; dirs = [ 'southwest', 'southwest', 'southwest', 'up', 'northwest', 'east', 'northwest', 'northeast', 'down', 'southeast', 'southeast', 'southeast', 'up', 'northeast', 'west', 'southeast', 'northwest', 'northwest', 'northeast', 'up' ]; if index = start_room.index(Room.current.id); until checkloot.include?('fissure'); move dirs[index]; index += 1; index = 0 if index >= dirs.length; end; 5.times { waitrt?; fput 'stand' unless standing?; waitrt?; result = dothistimeout 'push fissure', 3, /^Grasping the distorted edges|^A wide fissure cannot be opened any farther\.|^As you move to touch a sealed fissure|^What were you referring to\?/; waitrt?; fput 'stand' unless standing?; waitrt?; break if result =~ /^A wide fissure cannot be opened any farther\./ }; move 'go fissure'; else; echo 'error: mini-script expected a different room'; end; $go2_restart = true 12151
southwest 12229
down 12232

Full Room Data

Full Room Info (JSON Data)
{ "description": [ "A plain of snow and ice stretches out as far as the eye can see. In the twilight sky, shimmering golds, pinks, and blues dance across the heavens. The colorful lights reflect off of the tiny flakes of snow that fall all around.", "A plain of porous black rock stretches out as far as the eye can see. The sky is an angry red near the horizon, fading into washed out pinks and blues overhead. Steam rises out of the ground, hissing violently as some of the larger pockets of superheated vapor are released from below." ], "id": 12240, "image": "imt-scatter-1264234799.png", "image_coords": [ 183, 155, 207, 179 ], "location": "the Rift", "paths": [ "Obvious exits: southwest, down", "Obvious paths: southwest, down" ], "timeto": { "12151": 11.4, "12229": 0.2, "12232": 0.2 }, "title": [ "[The Rift, Scatter]" ], "uid": [ 4571008 ], "wayto": { "12151": ";e start_room = [ 12240, 12229, 12228, 12219, 12217, 12220, 12231, 12230, 12232, 12235, 12236, 12238, 12239, 12237, 12234, nil, 12233 ]; dirs = [ 'southwest', 'southwest', 'southwest', 'up', 'northwest', 'east', 'northwest', 'northeast', 'down', 'southeast', 'southeast', 'southeast', 'up', 'northeast', 'west', 'southeast', 'northwest', 'northwest', 'northeast', 'up' ]; if index = start_room.index(Room.current.id); until checkloot.include?('fissure'); move dirs[index]; index += 1; index = 0 if index >= dirs.length; end; 5.times { waitrt?; fput 'stand' unless standing?; waitrt?; result = dothistimeout 'push fissure', 3, /^Grasping the distorted edges|^A wide fissure cannot be opened any farther\\.|^As you move to touch a sealed fissure|^What were you referring to\\?/; waitrt?; fput 'stand' unless standing?; waitrt?; break if result =~ /^A wide fissure cannot be opened any farther\\./ }; move 'go fissure'; else; echo 'error: mini-script expected a different room'; end; $go2_restart = true", "12229": "southwest", "12232": "down" } }

Nearby Rooms Data

Nearby Rooms on This Map

The following rooms are also shown on this map and can be clicked or navigated to:

Search Rooms

Enter a room ID number, UID starting with u, tag name, or any text to search in room titles and descriptions